Black Ops. Wetworks. The Agency. Every government has its darker side. No matter the name, the world powers have always maintained highly-trained individuals who are most comfortable clinging to the shadows and dealing with threats in their own extremely deadly ways. Trained with technology that is far superior to what the common man could even dream of, these Hunters commonly went after the most dangerous prey of all -- each other.

That is, until the Demons came.

When the Demons did arrive, it was with swift and deadly force. Millions fell instantly, and in mere days it seemed that only a handful of people had survived. Not surprisingly, Hunters represented a high percentage of that number -- their training, instincts, physical and mental abilities, and knowledge serving them well. National loyalties fell by the wayside as sworn enemies threw aside their political dogma to face a greater threat in the Demons. Methods and weapons once held preciously secret were quickly shared and the Hunters switched their crosshairs from one another to the monsters that had invaded their world.

The HunterEdit

The archetype of the Hunter is obscure, cloaked in mystery and subterfuge. In one way he is the Assassin, the Ninja, the Knife in the Dark. In other ways, he is the Ronin, a highly-trained warrior with no master. In yet more, he is the Destroyer, a force of blazing gunfire and deadly accuracy that lays waste to any that stand in his way. In all ways, The Hunter will not be staid.

The Hunter has learned how to use his natural skills and special technologies to effectively combat any adversary, regardless of number or strength. This is no mean feat, as Demons are largely invulnerable to mundane attack. That said, every foe has a weakness, and the Hunters have made it their purpose to find these soft spots and exploit them.

Although they acknowledge their apparent effectiveness, the Hunters are suspicious of magical or "holy" approaches to battling the Demons, and usually shun using them. They value skill over loopy beliefs, and as such don’t like to get caught up in arguments over the esoteric concepts of good and evil. Basically, Demons are very dangerous prey, and it takes a highly-skilled Hunter to bring one down. Now move out of the way and let them do it.

Classes Edit

The Hunters are divided into two separate classes, each one with a unique set of abilities. The Marksman relies on using powerful weaponry to defeat the demons, while the Engineer relies on using a variety of automated servants coupled with his own weapons.

Words from Boss Rorke Edit

"There hasn't been a decent pint on this crap-blasted, godforsaken hole of ass we call Earth for nigh on 20 years thanks to these scaly sons of bitches. Where they come from is then almost as irrelevant as why they're here, because it just doesn't help in fighting "